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AI Insights · Timothy · July 2022

Top 5 High Fantasy Games on iOS in South America - Q2 2022

Explore the performance of the top 5 high fantasy games on iOS in South America during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 High Fantasy Games on iOS in South America - Q2 2022

The second quarter of 2022 provided valuable insights into the performance of top high fantasy games on the iOS platform in South America. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for these popular games, based on data from Sensor Tower.

Diablo Immortal by Blizzard Entertainment had an impressive debut after its release on June 1, 2022. Weekly downloads started strong at 458K in the week of May 30, gradually decreasing to 18.7K by the end of June. The game’s weekly revenue peaked at $104K during the week of June 6, before tapering off to $70.5K in the last week of June. Active users also saw a decline from 317K in early June to 168K by the month’s end.

Clash Royale from Supercell showed varied performance. Weekly downloads remained relatively stable, averaging around 26K to 28K in June. Revenue fluctuated, peaking at $132K in early April and dipping to $31.5K by late June. Active users saw a gradual decline from 1.57M in late March to approximately 1.27M by the end of June.

Clash of Clans, another title by Supercell, experienced a steady performance in South America. Weekly downloads hovered around 13K to 17K throughout the quarter. Revenue varied, with notable highs of $92.3K in early May and $78.1K by the end of June. Active users started at 711K in late March and slightly decreased to around 664K by the end of June.

Akinator by Elokence maintained a consistent user base. Weekly downloads ranged from 9.9K to 16.4K, peaking in early June. Revenue remained modest, with the highest being $81 in mid-June. The game’s active users saw a slight increase from 39.7K in late March to 42.1K by the end of June.

League of Legends: Wild Rift by Riot Games showed stable performance. Weekly downloads stayed around 9.8K to 13.5K. Revenue peaked at $49.9K in early May and settled at $25.7K by the end of June. Active users fluctuated slightly, staying around 130K to 148K during the quarter.

These insights reflect the dynamic nature of the high fantasy games market on iOS in South America during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022